unreal.AbcImportSettings
¶
-
class
unreal.
AbcImportSettings
(outer=None, name='None')¶ Bases:
unreal.Object
Class that contains all options for importing an alembic file
C++ Source:
Plugin: AlembicImporter
Module: AlembicLibrary
File: AbcImportSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
compression_settings
(AbcCompressionSettings): [Read-Write] Compression Settingsconversion_settings
(AbcConversionSettings): [Read-Write] Conversion Settingsgeometry_cache_settings
(AbcGeometryCacheSettings): [Read-Write] Geometry Cache Settingsimport_type
(AlembicImportType): [Read-Write] Type of asset to import from Alembic filematerial_settings
(AbcMaterialSettings): [Read-Write] Material Settingsnormal_generation_settings
(AbcNormalGenerationSettings): [Read-Write] Normal Generation Settingssampling_settings
(AbcSamplingSettings): [Read-Write] Sampling Settingsstatic_mesh_settings
(AbcStaticMeshSettings): [Read-Write] Static Mesh Settings
-
property
compression_settings
¶ [Read-Write] Compression Settings
- Type
-
property
conversion_settings
¶ [Read-Write] Conversion Settings
- Type
-
property
geometry_cache_settings
¶ [Read-Write] Geometry Cache Settings
- Type
-
property
import_type
¶ [Read-Write] Type of asset to import from Alembic file
- Type
-
property
material_settings
¶ [Read-Write] Material Settings
- Type
-
property
normal_generation_settings
¶ [Read-Write] Normal Generation Settings
- Type
-
property
sampling_settings
¶ [Read-Write] Sampling Settings
- Type
-
property
static_mesh_settings
¶ [Read-Write] Static Mesh Settings
- Type