unreal.AbilityTask_ApplyRootMotionJumpForce
¶
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class
unreal.
AbilityTask_ApplyRootMotionJumpForce
(outer=None, name='None')¶ Bases:
unreal.AbilityTask_ApplyRootMotion_Base
Applies force to character’s movement
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: AbilityTask_ApplyRootMotionJumpForce.h
Editor Properties: (see get_editor_property/set_editor_property)
on_finish
(ApplyRootMotionJumpForceDelegate): [Read-Write] On Finishon_landed
(ApplyRootMotionJumpForceDelegate): [Read-Write] On Landed
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property
on_finish
¶ [Read-Write] On Finish
-
property
on_landed
¶ [Read-Write] On Landed