unreal.AbilityTask_ApplyRootMotionRadialForce

class unreal.AbilityTask_ApplyRootMotionRadialForce(outer=None, name='None')

Bases: unreal.AbilityTask_ApplyRootMotion_Base

Applies force to character’s movement

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: AbilityTask_ApplyRootMotionRadialForce.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_finish (ApplyRootMotionRadialForceDelegate): [Read-Write] On Finish

property on_finish

[Read-Write] On Finish

Type

(ApplyRootMotionRadialForceDelegate)