unreal.AnimLinkMethod
¶
-
class
unreal.
AnimLinkMethod
¶ Bases:
unreal.EnumBase
Supported types of time for a linked element
C++ Source:
Module: Engine
File: AnimLinkableElement.h
-
ABSOLUTE
¶ Element stays at a specific time without moving.
- Type
0
-
PROPORTIONAL
¶ Element moves with its segment and will stay at a certain proportion through the segment.
- Type
2
-
RELATIVE
¶ Element moves with its segment, but not when the segment changes size.
- Type
1