unreal.AnimSyncMarker

class unreal.AnimSyncMarker(marker_name='None', time=0.0)

Bases: unreal.StructBase

Anim Sync Marker

C++ Source:

  • Module: Engine

  • File: AnimTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • marker_name (Name): [Read-Write] The name of this marker

  • time (float): [Read-Write] Time in seconds of this marker

property marker_name

[Read-Only] The name of this marker

Type

(Name)

property time

[Read-Only] Time in seconds of this marker

Type

(float)