unreal.AnimationGroupReference
¶
-
class
unreal.
AnimationGroupReference
¶ Bases:
unreal.StructBase
Animation Group Reference
C++ Source:
Module: Engine
File: AnimationAsset.h
Editor Properties: (see get_editor_property/set_editor_property)
group_name
(Name): [Read-Write] The name of the groupgroup_role
(AnimGroupRole): [Read-Write] The type of membership in the group (potential leader, always follower, etc…)group_scope
(AnimSyncGroupScope): [Read-Write] The scope at which marker-based sync is applied (local, component etc…)