unreal.AppleImageUtilsBaseAsyncTaskBlueprintProxy
¶
-
class
unreal.
AppleImageUtilsBaseAsyncTaskBlueprintProxy
(outer=None, name='None')¶ Bases:
unreal.Object
Apple Image Utils Base Async Task Blueprint Proxy
C++ Source:
Plugin: AppleImageUtils
Module: AppleImageUtils
File: AppleImageUtilsBlueprintProxy.h
Editor Properties: (see get_editor_property/set_editor_property)
conversion_result
(AppleImageUtilsImageConversionResult): [Read-Write] Conversion Resulton_failure
(AppleImageConversionDelegate): [Read-Write] On Failureon_success
(AppleImageConversionDelegate): [Read-Write] On Success
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property
conversion_result
¶ [Read-Only] Conversion Result
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property
on_failure
¶ [Read-Write] On Failure
- Type
-
property
on_success
¶ [Read-Write] On Success
- Type