unreal.ApplicationState
¶
-
class
unreal.
ApplicationState
¶ Bases:
unreal.EnumBase
application state when the game receives a notification
C++ Source:
Module: Engine
File: BlueprintPlatformLibrary.h
-
ACTIVE
¶ The Application was active when receiving the notification
- Type
3
-
BACKGROUND
¶ The Application was in the background when receiving the notification
- Type
2
-
INACTIVE
¶ The Application was inactive when receiving the notification
- Type
1
-
UNKNOWN
¶ The Application was in an unknown state when receiving the notification
- Type
0