unreal.AssetMapping
¶
-
class
unreal.
AssetMapping
¶ Bases:
unreal.StructBase
This defines one asset mapping
C++ Source:
Module: Engine
File: AssetMappingTable.h
Editor Properties: (see get_editor_property/set_editor_property)
source_asset
(AnimationAsset): [Read-Write] source asset *target_asset
(AnimationAsset): [Read-Write] source asset *