unreal.BlueprintPropertyTestObject
¶
-
class
unreal.
BlueprintPropertyTestObject
(outer=None, name='None')¶ Bases:
unreal.Object
Blueprint Property Test Object
C++ Source:
Module: UnrealEd
File: PropertyEditorTestObject.h
Editor Properties: (see get_editor_property/set_editor_property)
should_be_hidden
(int32): [Read-Write] Should be Hiddenshould_be_visible
(int32): [Read-Write] Should be Visible