unreal.BlueprintType
¶
-
class
unreal.
BlueprintType
¶ Bases:
unreal.EnumBase
Enumerates types of blueprints.
C++ Source:
Module: Engine
File: Blueprint.h
-
BPTYPE_CONST
¶ Blueprint that is const during execution (no state graph and methods cannot modify member variables).
- Type
1
-
BPTYPE_FUNCTION_LIBRARY
¶ Blueprint that serves as a container for functions to be used in other blueprints.
- Type
5
-
BPTYPE_INTERFACE
¶ Blueprint that serves as an interface to be implemented by other blueprints.
- Type
3
-
BPTYPE_LEVEL_SCRIPT
¶ Blueprint that handles level scripting.
- Type
4
-
BPTYPE_MACRO_LIBRARY
¶ Blueprint that serves as a container for macros to be used in other blueprints.
- Type
2
-
BPTYPE_NORMAL
¶ Normal blueprint.
- Type
0