unreal.BoneMirrorInfo
¶
-
class
unreal.
BoneMirrorInfo
¶ Bases:
unreal.StructBase
Bone Mirror Info
C++ Source:
Module: Engine
File: SkeletalMesh.h
Editor Properties: (see get_editor_property/set_editor_property)
bone_flip_axis
(AxisType): [Read-Write] Axis the bone is mirrored across.source_index
(int32): [Read-Write] The bone to mirror.