unreal.CameraLensSettings
¶
-
class
unreal.
CameraLensSettings
(min_focal_length=50.0, max_focal_length=50.0, min_f_stop=2.0, max_f_stop=2.0, minimum_focus_distance=15.0, diaphragm_blade_count=5)¶ Bases:
unreal.StructBase
#note, this struct has a details customization in CameraLensSettingsCustomization.cpp/h
C++ Source:
Module: CinematicCamera
File: CineCameraComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
diaphragm_blade_count
(int32): [Read-Write] Number of blades of diaphragm.max_f_stop
(float): [Read-Write] Maximum aperture for this lens (e.g. 2.8 for an f/2.8 lens)max_focal_length
(float): [Read-Write] Maximum focal length for this lensmin_f_stop
(float): [Read-Write] Minimum aperture for this lens (e.g. 2.8 for an f/2.8 lens)min_focal_length
(float): [Read-Write] Minimum focal length for this lensminimum_focus_distance
(float): [Read-Write] Shortest distance this lens can focus on.
-
property
diaphragm_blade_count
¶ [Read-Write] Number of blades of diaphragm.
- Type
(int32)
-
property
max_f_stop
¶ [Read-Write] Maximum aperture for this lens (e.g. 2.8 for an f/2.8 lens)
- Type
(float)