unreal.CoarseLocalizationSettings

class unreal.CoarseLocalizationSettings(enable=False, enable_gps=False, enable_wifi=False, ble_beacon_uui_ds=[])

Bases: unreal.StructBase

Coarse Localization Settings

C++ Source:

  • Plugin: AzureSpatialAnchors

  • Module: AzureSpatialAnchors

  • File: AzureSpatialAnchorsTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • ble_beacon_uui_ds (Array(str)): [Read-Write] List of bluetooth beacon uuids that can be used for localization (“bluetooth” must also be enabled in Project Settings->Platforms->Hololens->Capabilities)

  • enable (bool): [Read-Write] If true coarse localization will be active

  • enable_gps (bool): [Read-Write] If true GPS can be used for localization (“location” must also be enabled in Project Settings->Platforms->Hololens->Capabilities)

  • enable_wifi (bool): [Read-Write] If true WiFi can be used for localization (“wiFiControl” must also be enabled in Project Settings->Platforms->Hololens->Capabilities)

property ble_beacon_uui_ds

[Read-Write] List of bluetooth beacon uuids that can be used for localization (“bluetooth” must also be enabled in Project Settings->Platforms->Hololens->Capabilities)

Type

(Array(str))

property enable

[Read-Write] If true coarse localization will be active

Type

(bool)

property enable_gps

[Read-Write] If true GPS can be used for localization (“location” must also be enabled in Project Settings->Platforms->Hololens->Capabilities)

Type

(bool)

property enable_wifi

[Read-Write] If true WiFi can be used for localization (“wiFiControl” must also be enabled in Project Settings->Platforms->Hololens->Capabilities)

Type

(bool)