unreal.ComboButtonStyle
¶
-
class
unreal.
ComboButtonStyle
(button_style=[[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], [[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], [[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], [[0.0, 0.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.NO_DRAW_TYPE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], [0.0, 0.0, 0.0, 0.0], [0.0, 0.0, 0.0, 0.0], [None], [None]], down_arrow_image=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], shadow_offset=[0.0, 0.0], shadow_color_and_opacity=[0.0, 0.0, 0.0, 1.0], menu_border_brush=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], menu_border_padding=[0.0, 0.0, 0.0, 0.0])¶ Bases:
unreal.SlateWidgetStyle
Represents the appearance of an SComboButton
C++ Source:
Module: SlateCore
File: SlateTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
button_style
(ButtonStyle): [Read-Write] The style to use for our SButton.down_arrow_image
(SlateBrush): [Read-Write] Image to use for the down arrow.menu_border_brush
(SlateBrush): [Read-Write] Brush to use to add a “menu border” around the drop-down content.menu_border_padding
(Margin): [Read-Write] Padding to use to add a “menu border” around the drop-down content.shadow_color_and_opacity
(LinearColor): [Read-Write] The color and opacity of the shadow for the down arrow. Only active if ShadowOffset is not (0,0).shadow_offset
(Vector2D): [Read-Write] How much should the shadow be offset for the down arrow? An offset of 0 implies no shadow.
[Read-Write] The style to use for our SButton.
- Type
-
property
down_arrow_image
¶ [Read-Write] Image to use for the down arrow.
- Type
[Read-Write] Brush to use to add a “menu border” around the drop-down content.
- Type
[Read-Write] Padding to use to add a “menu border” around the drop-down content.
- Type
(Margin)
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property
shadow_color_and_opacity
¶ [Read-Write] The color and opacity of the shadow for the down arrow. Only active if ShadowOffset is not (0,0).
- Type