unreal.CompositeTextureMode
¶
-
class
unreal.
CompositeTextureMode
¶ Bases:
unreal.EnumBase
EComposite Texture Mode
C++ Source:
Module: Engine
File: Texture.h
-
CTM_DISABLED
¶ 0
-
CTM_NORMAL_ROUGHNESS_TO_ALPHA
¶ CompositingTexture needs to be a normal map with the same or larger size.
- Type
4
-
CTM_NORMAL_ROUGHNESS_TO_BLUE
¶ CompositingTexture needs to be a normal map with the same or larger size.
- Type
3
-
CTM_NORMAL_ROUGHNESS_TO_GREEN
¶ CompositingTexture needs to be a normal map with the same or larger size.
- Type
2
-
CTM_NORMAL_ROUGHNESS_TO_RED
¶ CompositingTexture needs to be a normal map with the same or larger size.
- Type
1