unreal.CompositingElementOutput
¶
-
class
unreal.
CompositingElementOutput
(outer=None, name='None')¶ Bases:
unreal.CompositingElementPass
Compositing Element Output
C++ Source:
Plugin: Composure
Module: Composure
File: CompositingElementPasses.h
Editor Properties: (see get_editor_property/set_editor_property)
enabled
(bool): [Read-Write] Enabledpass_name
(Name): [Read-Write] Pass Name
-
relay_output
(final_result, post_process_proxy) → None¶ Relay Output
- Parameters
final_result (Texture) –
post_process_proxy (ComposurePostProcessingPassProxy) –