unreal.ComposureLensBloomPassPolicy
¶
-
class
unreal.
ComposureLensBloomPassPolicy
(outer=None, name='None')¶ Bases:
unreal.ComposurePostProcessPassPolicy
Bloom only rules used for configuring how UComposurePostProcessingPassProxy executes
C++ Source:
Plugin: Composure
Module: Composure
File: ComposureLensBloomPass.h
Editor Properties: (see get_editor_property/set_editor_property)
bloom_intensity_param_name
(Name): [Read-Write] Bloom Intensity Param Namereplacement_material
(MaterialInterface): [Read-Write] Replacement Materialsettings
(LensBloomSettings): [Read-Write] Bloom settings.
-
property
settings
¶ [Read-Write] Bloom settings.
- Type