unreal.ControlRigComponentMapDirection
¶
-
class
unreal.
ControlRigComponentMapDirection
¶ Bases:
unreal.EnumBase
Enum for controlling how an element should be mapped.
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: ControlRigComponent.h
-
INPUT
¶ 0
-
OUTPUT
¶ An input driving a rig element
- Type
1