unreal.ConvolutionBloomSettings
¶
-
class
unreal.
ConvolutionBloomSettings
(texture=None, size=1.0, center_uv=[0.5, 0.5], pre_filter_min=7.0, pre_filter_max=15000.0, pre_filter_mult=15.0, buffer_scale=0.133)¶ Bases:
unreal.StructBase
Convolution Bloom Settings
C++ Source:
Module: Engine
File: Scene.h
Editor Properties: (see get_editor_property/set_editor_property)
buffer_scale
(float): [Read-Write] Implicit buffer region as a fraction of the screen size to insure the bloom does not wrap across the screen. Larger sizes have perf impact.center_uv
(Vector2D): [Read-Write] The UV location of the center of the kernel. Should be very close to (.5,.5)pre_filter_max
(float): [Read-Write] Boost intensity of select pixels prior to computing bloom convolution (Min, Max, Multiplier). Max < Min disablespre_filter_min
(float): [Read-Write] Boost intensity of select pixels prior to computing bloom convolution (Min, Max, Multiplier). Max < Min disablespre_filter_mult
(float): [Read-Write] Boost intensity of select pixels prior to computing bloom convolution (Min, Max, Multiplier). Max < Min disablessize
(float): [Read-Write] Relative size of the convolution kernel image compared to the minor axis of the viewporttexture
(Texture2D): [Read-Write] Texture to replace default convolution bloom kernel
-
property
buffer_scale
¶ [Read-Write] Implicit buffer region as a fraction of the screen size to insure the bloom does not wrap across the screen. Larger sizes have perf impact.
- Type
(float)
-
property
center_uv
¶ [Read-Write] The UV location of the center of the kernel. Should be very close to (.5,.5)
- Type
(Vector2D)
-
property
pre_filter_max
¶ [Read-Write] Boost intensity of select pixels prior to computing bloom convolution (Min, Max, Multiplier). Max < Min disables
- Type
(float)
-
property
pre_filter_min
¶ [Read-Write] Boost intensity of select pixels prior to computing bloom convolution (Min, Max, Multiplier). Max < Min disables
- Type
(float)
-
property
pre_filter_mult
¶ [Read-Write] Boost intensity of select pixels prior to computing bloom convolution (Min, Max, Multiplier). Max < Min disables
- Type
(float)