unreal.DMXCommunicationEndpoint
¶
-
class
unreal.
DMXCommunicationEndpoint
¶ Bases:
unreal.StructBase
Stores to where a DMX protocol routes its data.
If UnicastIpAddresses is empty, the protocol will send all data in broadcast mode to UniverseNumber. Otherwise, all traffic is routed to IPs specified in UnicastIpAddresses.
C++ Source:
Plugin: DMXProtocol
Module: DMXProtocol
File: DMXProtocolTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
universe_number
(uint32): [Read-Write] Universe Number