unreal.DMXFixtureSignalFormat
¶
-
class
unreal.
DMXFixtureSignalFormat
¶ Bases:
unreal.EnumBase
EDMXFixture Signal Format
C++ Source:
Plugin: DMXProtocol
Module: DMXProtocol
File: DMXProtocolTypes.h
-
E16_BIT
¶ 0 to 65.535
- Type
1
- Type
Uses 2 channels (bytes) Range
-
E24_BIT
¶ 0 to 16.777.215
- Type
2
- Type
Uses 3 channels (bytes) Range
-
E32_BIT
¶ 0 to 4.294.967.295
- Type
3
- Type
Uses 4 channels (bytes) Range
-
E8_BIT
¶ 0 to 255
- Type
0
- Type
Uses 1 channel (byte) Range