unreal.DataprepHierarchySelectionTransform
¶
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class
unreal.
DataprepHierarchySelectionTransform
(outer=None, name='None')¶ Bases:
unreal.DataprepSelectionTransform
Return immediate children or all the descendants of the selected objects
C++ Source:
Plugin: DataprepEditor
Module: DataprepLibraries
File: DataprepSelectionTransforms.h
Editor Properties: (see get_editor_property/set_editor_property)
output_can_include_input
(bool): [Read-Write] Specifies if input objects that have matching type can be added to the resultselection_policy
(DataprepHierarchySelectionPolicy): [Read-Write] Specify policy of hierarchical parsing of selected objects
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property
selection_policy
¶ [Read-Write] Specify policy of hierarchical parsing of selected objects