unreal.DataprepSetMaterialOperation
¶
-
class
unreal.
DataprepSetMaterialOperation
(outer=None, name='None')¶ Bases:
unreal.DataprepOperation
On each static mesh or actor to process, replace any materials used with the specified one
C++ Source:
Plugin: DataprepEditor
Module: DataprepLibraries
File: DataprepOperations.h
Editor Properties: (see get_editor_property/set_editor_property)
material
(MaterialInterface): [Read-Write] Material to use as a substitute
-
property
material
¶ [Read-Write] Material to use as a substitute
- Type
-
property
material_substitute
¶ ‘material_substitute’ was renamed to ‘material’.
- Type
deprecated