unreal.DatasmithImportScene
¶
-
class
unreal.
DatasmithImportScene
¶ Bases:
unreal.EnumBase
EDatasmith Import Scene
C++ Source:
Plugin: DatasmithContent
Module: DatasmithContent
File: DatasmithImportOptions.h
-
ASSETS_ONLY
¶ Do not modify the Level after import. No actor will be created (including the Blueprint if requested by the ImportHierarchy
- Type
2
-
CURRENT_LEVEL
¶ Use the current Level to spawn the actors after the import.
- Type
1
-
NEW_LEVEL
¶ Create a new Level and spawn the actors after the import.
- Type
0