unreal.DatasmithLevelVariantSetsElement
¶
-
class
unreal.
DatasmithLevelVariantSetsElement
(outer=None, name='None')¶ Bases:
unreal.DatasmithObjectElement
UDatasmithLevelVariantSetsElement
C++ Source:
Plugin: DatasmithImporter
Module: DatasmithImporter
File: DatasmithUObjectElements.h
-
add_variant_set
(variant_set) → None¶ Adds an existing variant set to this level variant sets
- Parameters
variant_set (DatasmithVariantSetElement) –
-
create_variant_set
(element_name) → DatasmithVariantSetElement¶ Create a new variant set and add it to the parent level variant sets
- Parameters
element_name (Name) –
- Returns
- Return type
-
get_variant_set
(index) → DatasmithVariantSetElement¶ Gets a variant set from this level variant sets
- Parameters
index (int32) –
- Returns
- Return type
-
get_variant_sets_count
() → int32¶ Gets how many variant sets are in this level variant sets
- Returns
- Return type
int32
-
remove_variant_set
(variant_set) → None¶ Removes a variant set from this level variant sets
- Parameters
variant_set (DatasmithVariantSetElement) –