unreal.DatasmithRuntimeSourceInfo
¶
-
class
unreal.
DatasmithRuntimeSourceInfo
(name='', hash=- 1)¶ Bases:
unreal.StructBase
Datasmith Runtime Source Info
C++ Source:
Plugin: DatasmithRuntime
Module: DatasmithRuntime
File: DatasmithRuntimeBlueprintLibrary.h
Editor Properties: (see get_editor_property/set_editor_property)
hash
(int32): [Read-Write] Hashname
(str): [Read-Write] Name
-
property
hash
¶ [Read-Write] Hash
- Type
(int32)