unreal.DepthOfFieldFunctionValue

class unreal.DepthOfFieldFunctionValue

Bases: unreal.EnumBase

Note: The index is used to map the enum to different code in the shader

C++ Source:

  • Module: Engine

  • File: MaterialExpressionDepthOfFieldFunction.h

TDOF_CIRCLE_OF_CONFUSION_RADIUS

in pixels, only works for CircleDOF, use Abs for the actual radius as the sign of the value indicates near out of focus, positive indicates far out of focus

Type

3

TDOF_FAR_MASK

in Focus or Near .. 1:Far.

Type

2

Type

0

TDOF_NEAR_AND_FAR_MASK

in Focus .. 1:Near or Far.

Type

0

Type

0

TDOF_NEAR_MASK

in Focus or Far .. 1:Near.

Type

1

Type

0