unreal.EmitterDynamicParameterValue

class unreal.EmitterDynamicParameterValue

Bases: unreal.EnumBase

Enumeration indicating the way a dynamic parameter should be set.

C++ Source:

  • Module: Engine

  • File: ParticleModuleParameterDynamic.h

EDPV_AUTO_SET

AutoSet - ignore values set in the distribution, another module will handle this data

Type

1

EDPV_USER_SET

UserSet - use the user set values in the distribution (the default)

Type

0

EDPV_VELOCITY_MAG

VelocityMag - pass the particle velocity magnitude thru

Type

5

EDPV_VELOCITY_X

VelocityX - pass the particle velocity along the X-axis thru

Type

2

EDPV_VELOCITY_Y

VelocityY - pass the particle velocity along the Y-axis thru

Type

3

EDPV_VELOCITY_Z

VelocityZ - pass the particle velocity along the Z-axis thru

Type

4