unreal.FBXImportContentType
¶
-
class
unreal.
FBXImportContentType
¶ Bases:
unreal.EnumBase
EFBXImport Content Type
C++ Source:
Module: UnrealEd
File: FbxSkeletalMeshImportData.h
-
FBXICT_ALL
¶ geometry, skinning and weights.
- Type
0
- Type
Import all fbx content
-
FBXICT_GEOMETRY
¶ Import the skeletal mesh geometry only (will create a default skeleton, or map the geometry to the existing one). Morph and LOD can be imported with it.
- Type
1
-
FBXICT_SKINNING_WEIGHTS
¶ Import the skeletal mesh skinning and weights only (no geometry will be imported). Morph and LOD will not be imported with this settings.
- Type
2