unreal.FBXSceneOptionsCreateHierarchyType
¶
-
class
unreal.
FBXSceneOptionsCreateHierarchyType
¶ Bases:
unreal.EnumBase
EFBXScene Options Create Hierarchy Type
C++ Source:
Module: UnrealEd
File: FbxSceneImportOptions.h
-
FBXSOCHT_CREATE_ACTOR_COMPONENTS
¶ Create one actor and a component for every node in the fbx hierarchy. No reimport of the hierarchy.
- Type
1
-
FBXSOCHT_CREATE_BLUEPRINT
¶ Create one blueprint and a component for every node in the fbx hierarchy. Hierarchy can be reimport.
- Type
2
-
FBXSOCHT_CREATE_LEVEL_ACTORS
¶ Create an actor for every node in the fbx hierarchy. No reimport of the hierarchy.
- Type
0