unreal.FFTWindowType
¶
-
class
unreal.
FFTWindowType
¶ Bases:
unreal.EnumBase
EFFTWindow Type
C++ Source:
Module: Engine
File: SoundSubmix.h
-
BLACKMAN
¶ Mainlobe width of -3 dB and sidelobe attenuation of ~-60db. Tricky for COLA.
- Type
3
-
HAMMING
¶ Mainlobe width of -3 dB and sidelove attenuation of ~-40 dB. Good for COLA.
- Type
1
-
HANN
¶ Mainlobe width of -3 dB and sidelobe attenuation of ~-30dB. Good for COLA.
- Type
2
-
NONE
¶ No window is applied. Technically a boxcar window.
- Type
0