unreal.FontParameterValue
¶
-
class
unreal.
FontParameterValue
(parameter_info=['None', MaterialParameterAssociation.GLOBAL_PARAMETER, - 1], font_value=None, font_page=0)¶ Bases:
unreal.StructBase
Editable font parameter.
C++ Source:
Module: Engine
File: MaterialInstance.h
Editor Properties: (see get_editor_property/set_editor_property)
font_page
(int32): [Read-Write] Font Pagefont_value
(Font): [Read-Write] Font Valueparameter_info
(MaterialParameterInfo): [Read-Write] Parameter Info
-
property
font_page
¶ [Read-Write] Font Page
- Type
(int32)
-
property
parameter_info
¶ [Read-Write] Parameter Info
- Type