unreal.FractureClusterSettings
¶
-
class
unreal.
FractureClusterSettings
(outer=None, name='None')¶ Bases:
unreal.Object
Fracture Cluster Settings
C++ Source:
Plugin: ChaosEditor
Module: FractureEditor
File: FractureToolCluster.h
Editor Properties: (see get_editor_property/set_editor_property)
cluster_radius
(float): [Read-Write] Cluster’s Radius - Cluster Voronoi Methodcluster_radius_percentage_max
(float): [Read-Write] Cluster’s Radius - Cluster Voronoi Methodcluster_radius_percentage_min
(float): [Read-Write] Cluster’s Radius - Cluster Voronoi Methodnumber_clusters_max
(int32): [Read-Write] Number of Clusters - Cluster Voronoi Methodnumber_clusters_min
(int32): [Read-Write] Number of Clusters - Cluster Voronoi Methodsites_per_cluster_max
(int32): [Read-Write] Sites Per Cluster Maxsites_per_cluster_min
(int32): [Read-Write] Sites per # of Clusters - Cluster Voronoi Method