unreal.FrameNumberRange
¶
-
class
unreal.
FrameNumberRange
(lower_bound=[RangeBoundTypes.EXCLUSIVE, [0]], upper_bound=[RangeBoundTypes.EXCLUSIVE, [0]])¶ Bases:
unreal.StructBase
A contiguous set of frame numbers described by lower and upper bound values. This is a mirror of TRange<FFrameNumber>, defined in Range.h:
C++ Source:
Module: CoreUObject
File: NoExportTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
lower_bound
(FrameNumberRangeBound): [Read-Write] Lower Boundupper_bound
(FrameNumberRangeBound): [Read-Write] Upper Bound
-
property
lower_bound
¶ [Read-Write] Lower Bound
- Type
-
property
upper_bound
¶ [Read-Write] Upper Bound
- Type