unreal.FreezeFrame
¶
-
class
unreal.
FreezeFrame
(outer=None, name='None')¶ Bases:
unreal.Object
This singleton object allows Pixel Streaming to be frozen and unfrozen from Blueprint. When frozen, a freeze frame (a still image) will be used by the browser instead of the video stream.
C++ Source:
Plugin: PixelStreaming
Module: PixelStreaming
File: FreezeFrame.h