unreal.GPULightmassSubsystem

class unreal.GPULightmassSubsystem(outer=None, name='None')

Bases: unreal.WorldSubsystem

GPULightmass Subsystem

C++ Source:

  • Plugin: GPULightmass

  • Module: GPULightmass

  • File: GPULightmassSettings.h

get_settings()GPULightmassSettings

Get Settings

Returns

Return type

GPULightmassSettings

is_running()bool

Is Running

Returns

Return type

bool

launch()None

Launch

stop()None

Stop