unreal.GameplayCueTag

class unreal.GameplayCueTag(gameplay_cue_tag=['None'])

Bases: unreal.StructBase

Wrapper struct around a gameplaytag with the GameplayCue category. This also allows for a details customization

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: GameplayCueInterface.h

Editor Properties: (see get_editor_property/set_editor_property)

  • gameplay_cue_tag (GameplayTag): [Read-Write] Gameplay Cue Tag

property gameplay_cue_tag

[Read-Write] Gameplay Cue Tag

Type

(GameplayTag)