unreal.GoogleARCoreAugmentedImageDatabase
¶
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class
unreal.
GoogleARCoreAugmentedImageDatabase
(outer=None, name='None')¶ Bases:
unreal.DataAsset
A collection of processed images for ARCore to track.
Deprecated. Please use the ARCandidateImage list in UARSessionConfig instead.
C++ Source:
Plugin: GoogleARCore
Module: GoogleARCoreBase
File: GoogleARCoreAugmentedImageDatabase.h
Editor Properties: (see get_editor_property/set_editor_property)
entries
(Array(GoogleARCoreAugmentedImageDatabaseEntry)): [Read-Write] The individual instances of FGoogleARCoreAugmentedImageDatabaseEntry objects.
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add_runtime_augmented_image_from_texture
(image_texture, image_name, image_width_in_meter=0.0) → int32¶ Add Runtime Augmented Image from Texture
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property
entries
¶ [Read-Only] The individual instances of FGoogleARCoreAugmentedImageDatabaseEntry objects.