unreal.GooglePADStorageMethod
¶
-
class
unreal.
GooglePADStorageMethod
¶ Bases:
unreal.EnumBase
The method used to store an Asset Pack on the device.
C++ Source:
Plugin: GooglePAD
Module: GooglePAD
File: GooglePADFunctionLibrary.h
-
ASSET_PACK_STORAGE_APK
¶ The Asset Pack is installed as an APK containing packed asset files. Assets can be accessed via AAssetManager.
- Type
1
-
ASSET_PACK_STORAGE_FILES
¶ The Asset Pack is unpacked into a folder containing individual asset files. Assets can be accessed via standard File APIs.
- Type
0
-
ASSET_PACK_STORAGE_NOT_INSTALLED
¶ The Asset Pack is not installed.
- Type
3
-
ASSET_PACK_STORAGE_UNKNOWN
¶ Nothing is known, perhaps due to an error.
- Type
2