unreal.GrassScaling
¶
-
class
unreal.
GrassScaling
¶ Bases:
unreal.EnumBase
EGrass Scaling
C++ Source:
Module: Landscape
File: LandscapeGrassType.h
-
FREE
¶ Grass instances will have random X, Y and Z scales.
- Type
1
-
LOCK_XY
¶ X and Y will be the same random scale, Z will be another
- Type
2
-
UNIFORM
¶ Grass instances will have uniform X, Y and Z scales.
- Type
0