class unreal.HapticFeedbackDetails_Curve

Bases: unreal.StructBase

Haptic Feedback Details Curve

C++ Source:

  • Module: Engine

  • File: HapticFeedbackEffect_Curve.h

Editor Properties: (see get_editor_property/set_editor_property)

  • amplitude (RuntimeFloatCurve): [Read-Write] The amplitude to vibrate the haptic device at. Amplitudes are normalized over the range [0.0, 1.0], with 1.0 being the max setting of the device

  • frequency (RuntimeFloatCurve): [Read-Write] The frequency to vibrate the haptic device at. Frequency ranges vary by device!