unreal.IOSReplayKitControl
¶
-
class
unreal.
IOSReplayKitControl
(outer=None, name='None')¶ Bases:
unreal.BlueprintFunctionLibrary
IOSReplay Kit Control
C++ Source:
Plugin: IOSReplayKit
Module: IOSReplayKit
File: IOSReplayKitControl.h
-
classmethod
start_capture_to_file
(microphone_enabled=True) → None¶ Start Capture to File
- Parameters
microphone_enabled (bool) –