unreal.InputAxisKeyMapping
¶
-
class
unreal.
InputAxisKeyMapping
(axis_name='None', scale=1.0, key=[])¶ Bases:
unreal.StructBase
Defines a mapping between an axis and key https://docs.unrealengine.com/latest/INT/Gameplay/Input/index.html:
C++ Source:
Module: Engine
File: PlayerInput.h
Editor Properties: (see get_editor_property/set_editor_property)
axis_name
(Name): [Read-Write] Friendly name of axis, e.g “MoveForward”key
(Key): [Read-Write] Key to bind it to.scale
(float): [Read-Write] Multiplier to use for the mapping when accumulating the axis value