unreal.InputModifierScalar

class unreal.InputModifierScalar(outer=None, name='None')

Bases: unreal.InputModifier

Scalar Scales input by a set factor per axis

C++ Source:

  • Plugin: EnhancedInput

  • Module: EnhancedInput

  • File: InputModifiers.h

Editor Properties: (see get_editor_property/set_editor_property)

  • scalar (Vector): [Read-Write] TODO: Detail customization to only show modifiable axes for the relevant binding? This thing has no idea what it’s bound to…

property scalar

Detail customization to only show modifiable axes for the relevant binding? This thing has no idea what it’s bound to…

Type

(Vector)

Type

[Read-Write] TODO