unreal.InterpToBehaviourType
¶
-
class
unreal.
InterpToBehaviourType
¶ Bases:
unreal.EnumBase
Controls the movement behaviour
C++ Source:
Module: Engine
File: InterpToMovementComponent.h
-
LOOP_RESET
¶ Reset back to start when reaching the end
- Type
2
-
ONE_SHOT
¶ Move to destination and stop
- Type
0
-
ONE_SHOT_REVERSE
¶ Move to destination, return and stop
- Type
1
-
PING_PONG
¶ Repeatedly lerp from start to end and back
- Type
3