unreal.InterpTrackFloatParticleParam
¶
-
class
unreal.
InterpTrackFloatParticleParam
(outer=None, name='None')¶ Bases:
unreal.InterpTrackFloatBase
Interp Track Float Particle Param
C++ Source:
Module: Engine
File: InterpTrackFloatParticleParam.h
Editor Properties: (see get_editor_property/set_editor_property)
active_condition
(TrackActiveCondition): [Read-Write] Sets the condition that must be met for this track to be enabledcurve_tension
(float): [Read-Write] Tension of curve, used for keypoints using automatic tangents.param_name
(Name): [Read-Write] Name of property in the Emitter which this track mill modify over time.sub_tracks
(Array(InterpTrack)): [Read-Write] A list of subtracks that belong to this track