unreal.LevelSequenceDirector

class unreal.LevelSequenceDirector(outer=None, name='None')

Bases: unreal.Object

Level Sequence Director

C++ Source:

  • Module: LevelSequence

  • File: LevelSequenceDirector.h

Editor Properties: (see get_editor_property/set_editor_property)

  • player (LevelSequencePlayer): [Read-Write] Pointer to the player that’s playing back this director’s sequence

on_created()None

Called when this director is created

property player

[Read-Only] Pointer to the player that’s playing back this director’s sequence

Type

(LevelSequencePlayer)