unreal.LidarPointCloudSpriteOrientation
¶
-
class
unreal.
LidarPointCloudSpriteOrientation
¶ Bases:
unreal.EnumBase
ELidar Point Cloud Sprite Orientation
C++ Source:
Plugin: LidarPointCloud
Module: LidarPointCloudRuntime
File: LidarPointCloudComponent.h
-
PREFER_FACING_CAMERA
¶ The sprites will face camera, even if Normals are available.
- Type
0
-
PREFER_FACING_NORMAL
¶ The sprites will attempt to face Normals, if available, or fall back to facing camera otherwise.
- Type
1