unreal.LidarPointCloudTraceHit
¶
-
class
unreal.
LidarPointCloudTraceHit
(actor=None, component=None, points=[])¶ Bases:
unreal.StructBase
Lidar Point Cloud Trace Hit
C++ Source:
Plugin: LidarPointCloud
Module: LidarPointCloudRuntime
File: LidarPointCloud.h
Editor Properties: (see get_editor_property/set_editor_property)
actor
(LidarPointCloudActor): [Read-Write] Actorcomponent
(LidarPointCloudComponent): [Read-Write] Componentpoints
(Array(LidarPointCloudPoint)): [Read-Write] Points
-
property
actor
¶ [Read-Write] Actor
- Type
-
property
component
¶ [Read-Write] Component
- Type
-
property
points
¶ [Read-Write] Points
- Type